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Software engineering and the game of monopoly

We claim that a good basis for a course in Software Engineering is to have a group of students make a computer program for the game of Monopoly. We discuss our experiences in organizing and running such a course, and on the computer program that resulted from the most recent version of the course.

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Bibliographic Details
Published in:SIGCSE bulletin 1990-12, Vol.22 (4), p.2-4
Main Authors: Toal, Raymond J., Dorin, Philip M.
Format: Article
Language:English
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Description
Summary:We claim that a good basis for a course in Software Engineering is to have a group of students make a computer program for the game of Monopoly. We discuss our experiences in organizing and running such a course, and on the computer program that resulted from the most recent version of the course.
ISSN:0097-8418
DOI:10.1145/122153.122154