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Flow in games (and everything else)
A well-designed game transports its players to their personal Flow Zones, delivering genuine feelings of pleasure and happiness.
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Published in: | Communications of the ACM 2007-04, Vol.50 (4), p.31-34 |
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Main Author: | |
Format: | Magazinearticle |
Language: | English |
Subjects: | |
Citations: | Items that this one cites Items that cite this one |
Online Access: | Get full text |
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Summary: | A well-designed game transports its players to their personal Flow Zones, delivering genuine feelings of pleasure and happiness. |
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ISSN: | 0001-0782 1557-7317 |
DOI: | 10.1145/1232743.1232769 |