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THE BIG PICTURE OF ELEARNING
Where bandwidth and hardware allow, use audio, graphics and even streaming video to engage learners on multiple levels and heighten the reality of the experience. * Interoperability. By embedding descriptive data (metadata) within the course's code, you create reusable learning objects (RLOs),...
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Published in: | The Catalyst 2008-04, Vol.37 (1), p.1 |
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Main Author: | |
Format: | Article |
Language: | English |
Subjects: | |
Online Access: | Get full text |
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Summary: | Where bandwidth and hardware allow, use audio, graphics and even streaming video to engage learners on multiple levels and heighten the reality of the experience. * Interoperability. By embedding descriptive data (metadata) within the course's code, you create reusable learning objects (RLOs), which multiply the usefulness of those objects across many courses. |
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ISSN: | 2151-9390 |