Loading…

Learning and Transfer: A Perspective From Action Video Game Play

A growing body of research documents the positive impact that action video game play has on a range of cognitive skills. Such a result, in which training on one task promotes a broad variety of benefits, is a rarity in the cognitive training domain. Instead, the more typical result is that training...

Full description

Saved in:
Bibliographic Details
Published in:Current directions in psychological science : a journal of the American Psychological Society 2025-02, Vol.34 (1), p.43-50
Main Authors: Bavelier, Daphne, Green, C. Shawn
Format: Article
Language:English
Citations: Items that this one cites
Online Access:Get full text
Tags: Add Tag
No Tags, Be the first to tag this record!
Description
Summary:A growing body of research documents the positive impact that action video game play has on a range of cognitive skills. Such a result, in which training on one task promotes a broad variety of benefits, is a rarity in the cognitive training domain. Instead, the more typical result is that training on one task promotes benefits on that task alone with only limited transfer to untrained tasks. We have proposed that action video game play promotes broad generalization by first enhancing attentional control abilities. This in turn allows for more information to be accrued as one experiences a new task and thus faster learning of that new task. Possible theoretical and practical considerations of such a view are discussed.
ISSN:0963-7214
1467-8721
DOI:10.1177/09637214241287171