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Influence of Scoring Systems on Mental Fatigue, Physical Demands, and Tactical Behavior during Soccer Large-Sided Games
Constraints are common in soccer training to develop physical, technical-tactical, and mental training concurrently. This study examined how different scoring systems influence physical, tactical, and mental demands during large-sided games in soccer. Eighteen youth-elite male (17.39 ± 1.04 y) socce...
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Published in: | International journal of environmental research and public health 2023-01, Vol.20 (3), p.2087 |
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description | Constraints are common in soccer training to develop physical, technical-tactical, and mental training concurrently. This study examined how different scoring systems influence physical, tactical, and mental demands during large-sided games in soccer. Eighteen youth-elite male (17.39 ± 1.04 y) soccer players completed three 8 vs. 8 large-sided games where the different score systems were i) official score system (OSS; i.e., 1 goal = 1 goal), ii) double the value of the goal-4 min (DVx4; i.e., 1 goal = 1 goal from 0.00 to 7.59 min, and 1 goal = 2 goals from 8.00 to 12.00 min), and iii) double the value of the goal-8 min (DVx8; i.e., 1 goal = 1 goal from 0.00 to 3.59 min, and 1 goal = 2 goals from 4.00 to 12.00 min). Physical demands and tactical behaviors were recorded during tasks using a global positioning system and video camera. Mental fatigue was recorded pre- and post-task using a visual analogue scale. Also, the ratio of perceived exertion and mental load were recorded after tasks were finished. Results reported the highest values of mental and physical demands in DVx4. Mental fatigue increased during all three large-sided games, although this increase was significantly higher in DVx4 compared with OSS (
= 0.006) and DVx8 (
= 0.027). Tactical behavior showed a trend towards more direct play during DVx4, which was less observed during DVx8, and not at all during OSS. In conclusion, changing the scoring system affects physical, tactical, and mental demands. |
doi_str_mv | 10.3390/ijerph20032087 |
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= 0.006) and DVx8 (
= 0.027). Tactical behavior showed a trend towards more direct play during DVx4, which was less observed during DVx8, and not at all during OSS. In conclusion, changing the scoring system affects physical, tactical, and mental demands.</description><identifier>ISSN: 1660-4601</identifier><identifier>ISSN: 1661-7827</identifier><identifier>EISSN: 1660-4601</identifier><identifier>DOI: 10.3390/ijerph20032087</identifier><identifier>PMID: 36767454</identifier><language>eng</language><publisher>Switzerland: MDPI AG</publisher><subject>Adolescent ; Athletic Performance ; Behavior ; Camcorders ; Coaches & managers ; Exercise ; Fatigue ; Global positioning systems ; GPS ; Humans ; Hypotheses ; Male ; Mental Fatigue ; Perceptions ; Physical Examination ; Skills ; Soccer ; Visual tasks</subject><ispartof>International journal of environmental research and public health, 2023-01, Vol.20 (3), p.2087</ispartof><rights>2023 by the authors. Licensee MDPI, Basel, Switzerland. This article is an open access article distributed under the terms and conditions of the Creative Commons Attribution (CC BY) license (https://creativecommons.org/licenses/by/4.0/). Notwithstanding the ProQuest Terms and Conditions, you may use this content in accordance with the terms of the License.</rights><rights>2023 by the authors. 2023</rights><lds50>peer_reviewed</lds50><oa>free_for_read</oa><woscitedreferencessubscribed>false</woscitedreferencessubscribed><cites>FETCH-LOGICAL-c2887-74053d7cbfacc9bd06896c281c1cca9da788a69cf82e654c40f7019d7b6030843</cites><orcidid>0000-0002-2550-418X ; 0000-0003-1062-1989 ; 0000-0001-8364-7632 ; 0000-0002-9430-750X</orcidid></display><links><openurl>$$Topenurl_article</openurl><openurlfulltext>$$Topenurlfull_article</openurlfulltext><thumbnail>$$Tsyndetics_thumb_exl</thumbnail><linktopdf>$$Uhttps://www.proquest.com/docview/2774904242/fulltextPDF?pq-origsite=primo$$EPDF$$P50$$Gproquest$$Hfree_for_read</linktopdf><linktohtml>$$Uhttps://www.proquest.com/docview/2774904242?pq-origsite=primo$$EHTML$$P50$$Gproquest$$Hfree_for_read</linktohtml><link.rule.ids>230,314,723,776,780,881,25731,27901,27902,36989,36990,44566,53766,53768,74869</link.rule.ids><backlink>$$Uhttps://www.ncbi.nlm.nih.gov/pubmed/36767454$$D View this record in MEDLINE/PubMed$$Hfree_for_read</backlink></links><search><creatorcontrib>Díaz-García, Jesús</creatorcontrib><creatorcontrib>Ponce-Bordón, José Carlos</creatorcontrib><creatorcontrib>Moreno-Gil, Abel</creatorcontrib><creatorcontrib>Rubio-Morales, Ana</creatorcontrib><creatorcontrib>López-Gajardo, Miguel Ángel</creatorcontrib><creatorcontrib>García-Calvo, Tomás</creatorcontrib><title>Influence of Scoring Systems on Mental Fatigue, Physical Demands, and Tactical Behavior during Soccer Large-Sided Games</title><title>International journal of environmental research and public health</title><addtitle>Int J Environ Res Public Health</addtitle><description>Constraints are common in soccer training to develop physical, technical-tactical, and mental training concurrently. This study examined how different scoring systems influence physical, tactical, and mental demands during large-sided games in soccer. Eighteen youth-elite male (17.39 ± 1.04 y) soccer players completed three 8 vs. 8 large-sided games where the different score systems were i) official score system (OSS; i.e., 1 goal = 1 goal), ii) double the value of the goal-4 min (DVx4; i.e., 1 goal = 1 goal from 0.00 to 7.59 min, and 1 goal = 2 goals from 8.00 to 12.00 min), and iii) double the value of the goal-8 min (DVx8; i.e., 1 goal = 1 goal from 0.00 to 3.59 min, and 1 goal = 2 goals from 4.00 to 12.00 min). Physical demands and tactical behaviors were recorded during tasks using a global positioning system and video camera. Mental fatigue was recorded pre- and post-task using a visual analogue scale. Also, the ratio of perceived exertion and mental load were recorded after tasks were finished. Results reported the highest values of mental and physical demands in DVx4. Mental fatigue increased during all three large-sided games, although this increase was significantly higher in DVx4 compared with OSS (
= 0.006) and DVx8 (
= 0.027). Tactical behavior showed a trend towards more direct play during DVx4, which was less observed during DVx8, and not at all during OSS. 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This study examined how different scoring systems influence physical, tactical, and mental demands during large-sided games in soccer. Eighteen youth-elite male (17.39 ± 1.04 y) soccer players completed three 8 vs. 8 large-sided games where the different score systems were i) official score system (OSS; i.e., 1 goal = 1 goal), ii) double the value of the goal-4 min (DVx4; i.e., 1 goal = 1 goal from 0.00 to 7.59 min, and 1 goal = 2 goals from 8.00 to 12.00 min), and iii) double the value of the goal-8 min (DVx8; i.e., 1 goal = 1 goal from 0.00 to 3.59 min, and 1 goal = 2 goals from 4.00 to 12.00 min). Physical demands and tactical behaviors were recorded during tasks using a global positioning system and video camera. Mental fatigue was recorded pre- and post-task using a visual analogue scale. Also, the ratio of perceived exertion and mental load were recorded after tasks were finished. Results reported the highest values of mental and physical demands in DVx4. Mental fatigue increased during all three large-sided games, although this increase was significantly higher in DVx4 compared with OSS (
= 0.006) and DVx8 (
= 0.027). Tactical behavior showed a trend towards more direct play during DVx4, which was less observed during DVx8, and not at all during OSS. In conclusion, changing the scoring system affects physical, tactical, and mental demands.</abstract><cop>Switzerland</cop><pub>MDPI AG</pub><pmid>36767454</pmid><doi>10.3390/ijerph20032087</doi><orcidid>https://orcid.org/0000-0002-2550-418X</orcidid><orcidid>https://orcid.org/0000-0003-1062-1989</orcidid><orcidid>https://orcid.org/0000-0001-8364-7632</orcidid><orcidid>https://orcid.org/0000-0002-9430-750X</orcidid><oa>free_for_read</oa></addata></record> |
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subjects | Adolescent Athletic Performance Behavior Camcorders Coaches & managers Exercise Fatigue Global positioning systems GPS Humans Hypotheses Male Mental Fatigue Perceptions Physical Examination Skills Soccer Visual tasks |
title | Influence of Scoring Systems on Mental Fatigue, Physical Demands, and Tactical Behavior during Soccer Large-Sided Games |
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