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Stereoscopic Animation for Accident Reconstruction

Stereoscopic animation is presented. The fundamentals behind the technology are shown to be rooted in common video hardware and software. The elements of programming for separating an animation into its components and creating three-dimensional frames are described in principle. The use of the techn...

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Bibliographic Details
Main Authors: McLay, Richard W, Roberts, David E, Manning, Lindley
Format: Report
Language:English
Online Access:Request full text
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Description
Summary:Stereoscopic animation is presented. The fundamentals behind the technology are shown to be rooted in common video hardware and software. The elements of programming for separating an animation into its components and creating three-dimensional frames are described in principle. The use of the technologyin sightlinequestions, distanceperception, occupant dynamics problems, and machine motion is discussed.
ISSN:0148-7191
2688-3627
DOI:10.4271/930905