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Design of virtual reality-based mathematics learning media on trigonometry material in senior high school

Students' understanding of the concept of trigonometry is still low. This is because students have difficulty imagining the concept of angles in trigonometry which is only limited to memorizing formulas. Thus, it is hoped that through virtual reality-based mathematics learning media, students w...

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Bibliographic Details
Published in:AIP conference proceedings 2022-07, Vol.2577 (1)
Main Authors: Rahmawati, Noviana Dini, Buchori, Achmad, Ghoffar, Muhammad Hafidz Azizal
Format: Article
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Summary:Students' understanding of the concept of trigonometry is still low. This is because students have difficulty imagining the concept of angles in trigonometry which is only limited to memorizing formulas. Thus, it is hoped that through virtual reality-based mathematics learning media, students will be very helpful to learn about trigonometry concepts. This study aims to produce a virtual reality-based mathematics learning media on trigonometry material in high school that meets the valid criteria. This type of research is development research that is applied with the ADDIE model which includes the Analysis, Design, Development, Implementation, and Evaluation stages. The research subjects involved were students of class X SMA N 1 Tahunan Jepara. The sampling technique used was purposive sampling. The results of this study are virtual reality-based mathematics learning media on trigonometric material with material expert validation results with a feasibility percentage of 91,25% and media expert validation results of 92,00% with very good criteria. Thus, this product is suitable for senior high school students as an innovative learning medium.  
ISSN:0094-243X
1551-7616
DOI:10.1063/5.0096111