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A Systematic Literature Review of Virtual, Augmented, and Mixed Reality Game Applications in Healthcare

Virtual reality, augmented reality, and mixed reality (VR/AR/MR) as information and communication technologies have been recognised and implemented in healthcare in recent years. One of the popular application ways is games, due to the potential benefits of providing an engaging and immersive experi...

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Bibliographic Details
Published in:ACM transactions on computing for healthcare 2022-04, Vol.3 (2), p.1-27, Article 22
Main Authors: Fu, Yu, Hu, Yan, Sundstedt, Veronica
Format: Article
Language:English
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Summary:Virtual reality, augmented reality, and mixed reality (VR/AR/MR) as information and communication technologies have been recognised and implemented in healthcare in recent years. One of the popular application ways is games, due to the potential benefits of providing an engaging and immersive experience in a virtual environment. This study presents a systematic literature review that evaluates the state-of-the-art on VR/AR/MR game applications in healthcare by collecting and analysing related journal and conference papers published from 2014 through to the first half of 2020. After retrieving more than 3,000 papers from six databases, 88 articles, from both computer science and medicine, were selected and analysed in the review. The articles are classified and summarised based on their (1) publication information, (2) design, implementation, and evaluation, and (3) application. The presented review is beneficial for both researchers and developers interested in exploring current research and future trends in VR/AR/MR in healthcare.
ISSN:2637-8051
2691-1957
2637-8051
DOI:10.1145/3472303