Pope, N., Kuhn, K. L., & Forster, J. (2009). Digital sport for performance enhancement and competitive evolution intelligent gaming technologies / [edited by] Nigel K. Li Pope, Kerri-Ann L. Kuhn, John J.H. Forster: Intelligent gaming technologies. Information Science Reference. https://doi.org/10.4018/978-1-60566-406-4
Chicago Style (17th ed.) CitationPope, Nigel, Kerri-Ann L. Kuhn, and John Forster. Digital Sport for Performance Enhancement and Competitive Evolution Intelligent Gaming Technologies / [edited by] Nigel K. Li Pope, Kerri-Ann L. Kuhn, John J.H. Forster: Intelligent Gaming Technologies. Hershey, PA: Information Science Reference, 2009. https://doi.org/10.4018/978-1-60566-406-4.
MLA (9th ed.) CitationPope, Nigel, et al. Digital Sport for Performance Enhancement and Competitive Evolution Intelligent Gaming Technologies / [edited by] Nigel K. Li Pope, Kerri-Ann L. Kuhn, John J.H. Forster: Intelligent Gaming Technologies. Information Science Reference, 2009. https://doi.org/10.4018/978-1-60566-406-4.