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Introduction [Museums and the History of Computing: Objects, Narratives and Practice]
The introduction illustrates the key topic and argument of the book, framing it at a theoretical level through the notion of the ‘lives’ of computing objects in museum spaces. It reflects on what happens when the traditional narratives and historiography around technology – such as ‘hero’ inventors,...
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Format: | Default Book chapter |
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2024
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Online Access: | https://hdl.handle.net/2134/25134851.v1 |
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