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Dyna-DM: Dynamic object-aware self-supervised monocular depth maps

Self-supervised monocular depth estimation has been a subject of intense study in recent years, because of its applications in robotics and autonomous driving. Much of the recent work focuses on improving depth estimation by increasing architecture complexity. This paper shows that state-of-the-art...

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Main Authors: Kieran Saunders, George Vogiatzis, Luis J Manso
Format: Default Conference proceeding
Published: 2023
Subjects:
Online Access:https://hdl.handle.net/2134/26484766.v1
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author Kieran Saunders
George Vogiatzis
Luis J Manso
author_facet Kieran Saunders
George Vogiatzis
Luis J Manso
author_sort Kieran Saunders (17247865)
collection Figshare
description Self-supervised monocular depth estimation has been a subject of intense study in recent years, because of its applications in robotics and autonomous driving. Much of the recent work focuses on improving depth estimation by increasing architecture complexity. This paper shows that state-of-the-art performance can also be achieved by improving the learning process rather than increasing model complexity. More specifically, we propose (i) disregarding small potentially dynamic objects when training, and (ii) employing an appearance-based approach to separately estimate object pose for truly dynamic objects. We demonstrate that these simplifications reduce GPU memory usage by 29% and result in qualitatively and quantitatively improved depth maps.
format Default
Conference proceeding
id rr-article-26484766
institution Loughborough University
publishDate 2023
record_format Figshare
spelling rr-article-264847662023-05-25T00:00:00Z Dyna-DM: Dynamic object-aware self-supervised monocular depth maps Kieran Saunders (17247865) George Vogiatzis (14326170) Luis J Manso (19320370) Training Computer vision Image analysis Self-supervised monocular depth estimation has been a subject of intense study in recent years, because of its applications in robotics and autonomous driving. Much of the recent work focuses on improving depth estimation by increasing architecture complexity. This paper shows that state-of-the-art performance can also be achieved by improving the learning process rather than increasing model complexity. More specifically, we propose (i) disregarding small potentially dynamic objects when training, and (ii) employing an appearance-based approach to separately estimate object pose for truly dynamic objects. We demonstrate that these simplifications reduce GPU memory usage by 29% and result in qualitatively and quantitatively improved depth maps.<p></p> 2023-05-25T00:00:00Z Text Conference contribution 2134/26484766.v1 https://figshare.com/articles/conference_contribution/Dyna-DM_Dynamic_object-aware_self-supervised_monocular_depth_maps/26484766 All Rights Reserved
spellingShingle Training
Computer vision
Image analysis
Kieran Saunders
George Vogiatzis
Luis J Manso
Dyna-DM: Dynamic object-aware self-supervised monocular depth maps
title Dyna-DM: Dynamic object-aware self-supervised monocular depth maps
title_full Dyna-DM: Dynamic object-aware self-supervised monocular depth maps
title_fullStr Dyna-DM: Dynamic object-aware self-supervised monocular depth maps
title_full_unstemmed Dyna-DM: Dynamic object-aware self-supervised monocular depth maps
title_short Dyna-DM: Dynamic object-aware self-supervised monocular depth maps
title_sort dyna-dm: dynamic object-aware self-supervised monocular depth maps
topic Training
Computer vision
Image analysis
url https://hdl.handle.net/2134/26484766.v1