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Mimicking human strategies in fighting games using a data driven finite state machine

Multiplayer fighting videogames have become an increasingly popular over the last few years, especially with the introduction of online play, making for a more competitive experience. Multiplayer fighting games give players the opportunity to utilize particular strategies and tactics to win, allowin...

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Bibliographic Details
Main Authors: S. Saini, Paul Chung, Christian Dawson
Format: Default Conference proceeding
Published: 2011
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Online Access:https://hdl.handle.net/2134/10140
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