Adaptive precision in texture mapping

We introduce an adaptive, iterative technique for obtaining texture samples of arbitrary precision when synthesizing a computer-generated image. The technique is an improvement on the sum table texturing method. To motivate the technique we analyze the error properties of the sum-table method. Based...

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Bibliographic Details
Published in:Computer graphics (New York, N.Y.) N.Y.), 1986-08, Vol.20 (4), p.297-306
Main Author: Glassner, Andrew
Format: Article
Language:English
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