Deep appearance models for face rendering

We introduce a deep appearance model for rendering the human face. Inspired by Active Appearance Models, we develop a data-driven rendering pipeline that learns a joint representation of facial geometry and appearance from a multiview capture setup. Vertex positions and view-specific textures are mo...

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Bibliographic Details
Published in:ACM transactions on graphics 2018, Vol.37 (4), p.1-13, Article 68
Main Authors: Lombardi, Stephen, Saragih, Jason, Simon, Tomas, Sheikh, Yaser
Format: Article
Language:English
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