Brands in a game or a game for brands? Comparing the persuasive effectiveness of in‐game advertising and advergames
Although a rich body of knowledge exists in the domain of gamification of advertising, no research emphasis has been given to compare the persuasive effects of two well‐known gamification formats—in‐game advertising and advergame. Also, we do not know much about their comparative effects on child an...
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| Published in: | Psychology & marketing 2022-12, Vol.39 (12), p.2328-2348 |
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| Main Authors: | , , |
| Format: | Article |
| Language: | English |
| Subjects: | |
| Citations: | Items that this one cites Items that cite this one |
| Online Access: | Get full text |
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