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Bidding games and efficient allocations
Richman games are zero-sum games, where in each turn players bid in order to determine who will play next (Lazarus et al., 1999). We extend the theory to impartial general-sum two player games called bidding games, showing the existence of pure subgame-perfect equilibria (PSPE). In particular, we sh...
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Published in: | Games and economic behavior 2018-11, Vol.112, p.166-193 |
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Main Authors: | , , |
Format: | Article |
Language: | English |
Subjects: | |
Citations: | Items that this one cites Items that cite this one |
Online Access: | Get full text |
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Summary: | Richman games are zero-sum games, where in each turn players bid in order to determine who will play next (Lazarus et al., 1999). We extend the theory to impartial general-sum two player games called bidding games, showing the existence of pure subgame-perfect equilibria (PSPE). In particular, we show that PSPEs form a semilattice, with a unique and natural Bottom Equilibrium.
Our main result shows that if only two actions available to the players in each node, then the Bottom Equilibrium has additional properties: (a) utilities are monotone in budget; (b) every outcome is Pareto-efficient; and (c) any Pareto-efficient outcome is attained for some budget.
In the context of combinatorial bargaining, we show that a player with a fraction of X% of the total budget prefers her allocation to X% of the possible allocations. In addition, we provide a polynomial-time algorithm to compute the Bottom Equilibrium of a binary bidding game. |
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ISSN: | 0899-8256 1090-2473 |
DOI: | 10.1016/j.geb.2018.08.005 |