The Ludic Drive as Innovation Driver: Introduction to the Gamification of Innovation

Gamification has recently been receiving increased attention in corporate innovation and business research alike. In this article, we first outline the main streams of research on gamification in the creativity and innovation literature. We then introduce the selection of contributions to this speci...

Full description

Saved in:
Bibliographic Details
Published in:Creativity and innovation management 2015-06, Vol.24 (2), p.300-306
Main Authors: Roth, Steffen, Schneckenberg, Dirk, Tsai, Chia-Wen
Format: Article
Language:English
Subjects:
Citations: Items that this one cites
Items that cite this one
Online Access:Get full text
Tags: Add Tag
No Tags, Be the first to tag this record!