Modifying games with ChoiCo: Integrated affordances and engineered bugs for computational thinking
Although there is wide rhetoric that programming should be learnt by all as an element of computational thinking (CT), in practice, it is mostly implemented narrowly as an end in itself consisting of routine practice and traditional testing of the ability to code. This paper discusses a way in which...
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| Published in: | British journal of educational technology 2020-11, Vol.51 (6), p.2252-2267 |
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| Main Authors: | , |
| Format: | Article |
| Language: | English |
| Subjects: | |
| Citations: | Items that this one cites Items that cite this one |
| Online Access: | Get full text |
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