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Toward an object-oriented approach to software fault tolerance
Software fault tolerance is often necessary, but can itself be dangerously error-prone because of the additional effort that must be involved in the programming process. The additional redundancy may increase size and complexity and thus adversely affect software reliability. Object-oriented program...
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Main Authors: | , , , |
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Format: | Conference Proceeding |
Language: | English |
Subjects: | |
Online Access: | Request full text |
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Summary: | Software fault tolerance is often necessary, but can itself be dangerously error-prone because of the additional effort that must be involved in the programming process. The additional redundancy may increase size and complexity and thus adversely affect software reliability. Object-oriented programming provides an appropriate framework for controlling complexity and enforcing reliability. However, software fault tolerance cannot be achieved merely by implementing the classical fault-tolerance schemes in an object-oriented fashion. New problems arise while integrating software redundancy into object-oriented computing systems. This paper identifies a set of such problems, addresses possible solutions, and proposes an object-oriented architecture for dealing with software design faults. Both linguistic supports for the architecture and implementation issues are discussed in detail. |
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DOI: | 10.1109/FTPDS.1994.494494 |