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Real-World Super-Resolution using Generative Adversarial Networks
Robust real-world super-resolution (SR) aims to generate perception-oriented high-resolution (HR) images from the corresponding low-resolution (LR) ones, without access to the paired LR-HR ground-truth. In this paper, we investigate how to advance the state of the art in real-world SR. Our method in...
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Main Authors: | , , , , , |
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Format: | Conference Proceeding |
Language: | English |
Subjects: | |
Online Access: | Request full text |
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Summary: | Robust real-world super-resolution (SR) aims to generate perception-oriented high-resolution (HR) images from the corresponding low-resolution (LR) ones, without access to the paired LR-HR ground-truth. In this paper, we investigate how to advance the state of the art in real-world SR. Our method involves deploying an ensemble of generative adversarial networks (GANs) for robust real-world SR. The ensemble deploys different GANs trained with different adversarial objectives. Due to the lack of knowledge about the ground-truth blur and noise models, we design a generic training set with the LR images generated by various degradation models from a set of HR images. We achieve good perceptual quality by super resolving the LR images whose degradation was caused by unknown image processing artifacts. For real-world SR on images captured by mobile devices, the GANs are trained by weak supervision of a mobile SR training set having LR-HR image pairs, which we construct from the DPED dataset which provides registered mobile-DSLR images at the same scale. Our ensemble of GANs uses cues from the image luminance and adjusts to generate better HR images at low-illumination. Experiments on the NTIRE 2020 real-world super-resolution dataset show that our proposed SR approach achieves good perceptual quality. |
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ISSN: | 2160-7516 |
DOI: | 10.1109/CVPRW50498.2020.00226 |