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Design and implementation of OpenGL SC 2.0 rendering pipeline
OpenGL Safety Critical Profile (OpenGL SC) is a variation of the famous three-dimensional graphics library Open Graphics Library (OpenGL), for safety critical environment. It has been widely used for three-dimensional graphics output in military, avionics, and medical applications. In the year of 20...
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Published in: | Cluster computing 2019-01, Vol.22 (Suppl 1), p.931-936 |
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Main Authors: | , |
Format: | Article |
Language: | English |
Subjects: | |
Citations: | Items that this one cites Items that cite this one |
Online Access: | Get full text |
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Summary: | OpenGL Safety Critical Profile (OpenGL SC) is a variation of the famous three-dimensional graphics library Open Graphics Library (OpenGL), for safety critical environment. It has been widely used for three-dimensional graphics output in military, avionics, and medical applications. In the year of 2015, OpenGLÂ SC 2.0 was newly released as the newest and specialized three-dimensional graphics standard for safety-critical applications. In this paper, we represent the high-level design schemes of the OpenGL SC 2.0
context system
and the
rendering system
. We also show the detailed implementation strategy, for its step-by-step implementation works. These implementation schemes are the fundamental and theoretical frameworks for the OpenGL SC 2.0 system implementation. Based on these scheme, we represent a prototype implementation for OpenGL SC 2.0 system. Our prototype system shows these design schemes are feasible and well-suited even for commercial uses. In near future, our full implementation will be released to the market. |
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ISSN: | 1386-7857 1573-7543 |
DOI: | 10.1007/s10586-017-1111-1 |