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Merge Mode Estimation for a Hardware-Based HEVC Encoder
High Efficiency Video Coding (HEVC) is a video coding standard that offers higher performance than previous video coding standards such as H.264/AVC. Merge mode is one of the new tools adopted in HEVC to improve the inter-frame coding efficiency. Merge mode saves the bits for the motion vector (MV)...
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Published in: | IEEE transactions on circuits and systems for video technology 2016-01, Vol.26 (1), p.195-209 |
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description | High Efficiency Video Coding (HEVC) is a video coding standard that offers higher performance than previous video coding standards such as H.264/AVC. Merge mode is one of the new tools adopted in HEVC to improve the inter-frame coding efficiency. Merge mode saves the bits for the motion vector (MV) by sharing the MV with neighboring blocks. Merge mode estimation (MME) is the process of finding a merge mode candidate, which requires extensive computations and memory accesses due to the associated motion compensation. Although MME is very similar to motion estimation (ME) in many ways, previous research on ME cannot be directly applied to solve many difficulties in designing MME hardware. In this paper, the characteristics of and the computational complexity involved in MME are discussed. To improve the throughput of the MME hardware, partially increased parallelism is efficiently exploited. Furthermore, the M-of-N-pixel combination and flexible memory access schemes are proposed to maximize the scalability to support various block sizes of HEVC and to reduce the time for fetching reference data. The proposed schemes are applied to the MME hardware design in this paper. The proposed hardware can process 56074 of 64 × 64 coding tree units per second with a clock frequency of 366 MHz, and its gate count is 585.4k with 2 kB of dual-port static RAM. |
doi_str_mv | 10.1109/TCSVT.2015.2496820 |
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Merge mode is one of the new tools adopted in HEVC to improve the inter-frame coding efficiency. Merge mode saves the bits for the motion vector (MV) by sharing the MV with neighboring blocks. Merge mode estimation (MME) is the process of finding a merge mode candidate, which requires extensive computations and memory accesses due to the associated motion compensation. Although MME is very similar to motion estimation (ME) in many ways, previous research on ME cannot be directly applied to solve many difficulties in designing MME hardware. In this paper, the characteristics of and the computational complexity involved in MME are discussed. To improve the throughput of the MME hardware, partially increased parallelism is efficiently exploited. Furthermore, the M-of-N-pixel combination and flexible memory access schemes are proposed to maximize the scalability to support various block sizes of HEVC and to reduce the time for fetching reference data. The proposed schemes are applied to the MME hardware design in this paper. The proposed hardware can process 56074 of 64 × 64 coding tree units per second with a clock frequency of 366 MHz, and its gate count is 585.4k with 2 kB of dual-port static RAM.</description><identifier>ISSN: 1051-8215</identifier><identifier>EISSN: 1558-2205</identifier><identifier>DOI: 10.1109/TCSVT.2015.2496820</identifier><identifier>CODEN: ITCTEM</identifier><language>eng</language><publisher>New York: IEEE</publisher><subject>Coders ; Coding ; Coding standards ; Computation ; Computational complexity ; Encoders ; Encoding ; Gate counting ; Gates ; Hardware ; Hardware Organization ; High-Efficiency Video Coding (HEVC) ; Interpolation ; Memory management ; Merge Mode Estimation ; Motion compensation ; Motion simulation ; Random access memory ; Video coding ; Video Compression</subject><ispartof>IEEE transactions on circuits and systems for video technology, 2016-01, Vol.26 (1), p.195-209</ispartof><rights>Copyright The Institute of Electrical and Electronics Engineers, Inc. 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Merge mode is one of the new tools adopted in HEVC to improve the inter-frame coding efficiency. Merge mode saves the bits for the motion vector (MV) by sharing the MV with neighboring blocks. Merge mode estimation (MME) is the process of finding a merge mode candidate, which requires extensive computations and memory accesses due to the associated motion compensation. Although MME is very similar to motion estimation (ME) in many ways, previous research on ME cannot be directly applied to solve many difficulties in designing MME hardware. In this paper, the characteristics of and the computational complexity involved in MME are discussed. To improve the throughput of the MME hardware, partially increased parallelism is efficiently exploited. Furthermore, the M-of-N-pixel combination and flexible memory access schemes are proposed to maximize the scalability to support various block sizes of HEVC and to reduce the time for fetching reference data. The proposed schemes are applied to the MME hardware design in this paper. The proposed hardware can process 56074 of 64 × 64 coding tree units per second with a clock frequency of 366 MHz, and its gate count is 585.4k with 2 kB of dual-port static RAM.</description><subject>Coders</subject><subject>Coding</subject><subject>Coding standards</subject><subject>Computation</subject><subject>Computational complexity</subject><subject>Encoders</subject><subject>Encoding</subject><subject>Gate counting</subject><subject>Gates</subject><subject>Hardware</subject><subject>Hardware Organization</subject><subject>High-Efficiency Video Coding (HEVC)</subject><subject>Interpolation</subject><subject>Memory management</subject><subject>Merge Mode Estimation</subject><subject>Motion compensation</subject><subject>Motion simulation</subject><subject>Random access memory</subject><subject>Video coding</subject><subject>Video Compression</subject><issn>1051-8215</issn><issn>1558-2205</issn><fulltext>true</fulltext><rsrctype>article</rsrctype><creationdate>2016</creationdate><recordtype>article</recordtype><recordid>eNpdkD1PwzAQhi0EEqXwB2CJxMKS4o_4IyNEgSK1YiB0tVz7glK1cbFTIf49Lq0YmO6G5z299yB0TfCEEFzeN9XboplQTPiEFqVQFJ-gEeFc5ZRifpp2zEmuKOHn6CLGFcakUIUcITmH8AHZ3DvI6jh0GzN0vs9aHzKTTU1wXyZA_mgiuGxaL6qs7m1iwyU6a806wtVxjtH7U91U03z2-vxSPcxyy6ga8n0TIZatMZSoljnGbOlKyxXmjLUSnFg6WFpVChDWMUqE4yYBtFRWYGzZGN0d7m6D_9xBHPSmixbWa9OD30VNpBJESKVoQm__oSu_C31qpymRBaNMSpkoeqBs8DEGaPU2pK_DtyZY713qX5d671IfXabQzSHUAcBfQLIksRTsB9Cqba8</recordid><startdate>201601</startdate><enddate>201601</enddate><creator>Kim, Tae Sung</creator><creator>Rhee, Chae Eun</creator><creator>Lee, Hyuk-Jae</creator><general>IEEE</general><general>The Institute of Electrical and Electronics Engineers, Inc. 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Merge mode is one of the new tools adopted in HEVC to improve the inter-frame coding efficiency. Merge mode saves the bits for the motion vector (MV) by sharing the MV with neighboring blocks. Merge mode estimation (MME) is the process of finding a merge mode candidate, which requires extensive computations and memory accesses due to the associated motion compensation. Although MME is very similar to motion estimation (ME) in many ways, previous research on ME cannot be directly applied to solve many difficulties in designing MME hardware. In this paper, the characteristics of and the computational complexity involved in MME are discussed. To improve the throughput of the MME hardware, partially increased parallelism is efficiently exploited. Furthermore, the M-of-N-pixel combination and flexible memory access schemes are proposed to maximize the scalability to support various block sizes of HEVC and to reduce the time for fetching reference data. 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subjects | Coders Coding Coding standards Computation Computational complexity Encoders Encoding Gate counting Gates Hardware Hardware Organization High-Efficiency Video Coding (HEVC) Interpolation Memory management Merge Mode Estimation Motion compensation Motion simulation Random access memory Video coding Video Compression |
title | Merge Mode Estimation for a Hardware-Based HEVC Encoder |
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