Cyber sickness in low-immersive, semi-immersive, and fully immersive virtual reality

It is known that virtual reality (VR) experience may cause cyber sickness. One aspect of VR is an immersion or otherwise sense of presence, the sense of feeling oneself in a virtual world. In this paper an experiment which was conducted in order to find the link between level of immersion and cyber...

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Bibliographic Details
Published in:Virtual reality : the journal of the Virtual Reality Society 2022-03, Vol.26 (1), p.15-32
Main Authors: Martirosov, Sergo, Bureš, Marek, Zítka, Tomáš
Format: Article
Language:English
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