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A game of timing and visibility
We consider the following abstraction of competing publications. There are n players in the game. Each player i chooses a point x i in the interval [ 0 , 1 ] , and a player's payoff is the distance from its point x i to the next larger point, or to 1 if x i is the largest. For this game, we giv...
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Published in: | Games and economic behavior 2008-03, Vol.62 (2), p.643-660 |
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Main Authors: | , , |
Format: | Article |
Language: | English |
Subjects: | |
Citations: | Items that this one cites Items that cite this one |
Online Access: | Get full text |
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Summary: | We consider the following abstraction of competing publications. There are
n players in the game. Each player
i chooses a point
x
i
in the interval
[
0
,
1
]
, and a player's payoff is the distance from its point
x
i
to the next larger point, or to 1 if
x
i
is the largest. For this game, we give a complete characterization of the Nash equilibrium for the two-player game, and, more important, we give an efficient approximation algorithm to compute numerically the symmetric Nash equilibrium for the
n-player game. The approximation is computed via a discrete version of the game. In both cases, we show that the (symmetric) equilibrium is unique. Our algorithmic approach to the
n-player game is non-standard in that it does not involve solving a system of differential equations. We believe that our techniques can be useful in the analysis of other timing games. |
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ISSN: | 0899-8256 1090-2473 |
DOI: | 10.1016/j.geb.2007.04.006 |