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Self-organization of behavioral primitives as multiple attractor dynamics: A robot experiment
This paper investigates how behavior primitives are self-organized in a neural network model utilizing a distributed representation scheme. The model is characterized by so-called parametric biases which adaptively modulate the encoding of different behavior patterns in a single recurrent neural net...
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Published in: | IEEE transactions on systems, man and cybernetics. Part A, Systems and humans man and cybernetics. Part A, Systems and humans, 2003-07, Vol.33 (4), p.481-488 |
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Main Authors: | , |
Format: | Article |
Language: | English |
Subjects: | |
Citations: | Items that this one cites Items that cite this one |
Online Access: | Get full text |
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Summary: | This paper investigates how behavior primitives are self-organized in a neural network model utilizing a distributed representation scheme. The model is characterized by so-called parametric biases which adaptively modulate the encoding of different behavior patterns in a single recurrent neural net (RNN). Our experiments, using a real robot arm, showed that a set of end-point and oscillatory behavior patterns are learned by self-organizing fixed points and limit cycle dynamics that form behavior primitives. It was also found that diverse novel behavior patterns can be generated by modulating the parametric biases arbitrarily. Our analysis showed that such diversity in behavior generation emerges because a nonlinear map is self-organized between the space of parametric biases and that of the behavior patterns. The origin of the observed nonlinearity from the distributed representation is discussed. This paper investigates how behavior primitives are self-organized in a neural network model utilizing a distributed representation scheme. Our robot experiments showed that a set of end-point and oscillatory behavior patterns are learned by self-organizing fixed points and limit cycle dynamics that form behavior primitives. It was also found that diverse novel behavior patterns, in addition to previously learned patterns, can be generated by taking advantage of nonlinear effects that emerge from the distributed representation. |
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ISSN: | 1083-4427 2168-2216 1558-2426 2168-2232 |
DOI: | 10.1109/TSMCA.2003.809171 |