Points-Based Reward Systems in Gamification Impact Children’s Physical Activity Strategies and Psychological Needs

Gamification is an increasingly popular form of health intervention but its efficacy remains elusive due to a lack of clarity in its conceptualization and operationalization. This study aimed to isolate and determine the direct causal effect of one of the most popular game elements used in gamified...

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Bibliographic Details
Published in:Health education & behavior 2019-06, Vol.46 (3), p.417-425
Main Authors: Ahn, Sun Joo (Grace), Johnsen, Kyle, Ball, Catherine
Format: Article
Language:English
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