Multi-access edge computing for real-time applications with sporadic DAG tasks – A graphical game approach
We consider a multi-operator multi-access edge computing (MEC) network for applications with dependent tasks. Each task includes jobs executed based on logical precedence modelled as a directed acyclic graph, where each vertex is a job, each edge – precedence constraint, such that the job can be sta...
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| Main Authors: | , |
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| Format: | Default Article |
| Published: |
2024
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| Subjects: | |
| Online Access: | https://hdl.handle.net/2134/25918786.v1 |
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