Constructing classroom learning environments that are interactive and authentic and aim for learner empowerment

This paper examines the concept of learning and teaching effectiveness as defined in Kimbell’s (2001) assertion that the real products of design and technology classrooms are to be seen not simply in terms of ‘3D artefacts’ learners produce but rather the ‘empowerment’ of young people. Assuming lear...

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Bibliographic Details
Main Author: Wesley Hamilton
Format: Default Text
Published: 2007
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Online Access:https://hdl.handle.net/2134/3296
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