A methodology for developing Second Life environments using case-based reasoning techniques

Launched in 2003, Second Life is a computer-based pseudo-environment accessed via the Internet. Although a number of individuals and companies have developed a presence (lands) in Second Life, no appropriate methodology has been put into place for undertaking such developments. Although users have a...

Full description

Saved in:
Bibliographic Details
Main Author: Ahmad Shubati
Format: Default Thesis
Published: 2010
Subjects:
Online Access:https://hdl.handle.net/2134/21491
Tags: Add Tag
No Tags, Be the first to tag this record!