A methodology for developing Second Life environments using case-based reasoning techniques
Launched in 2003, Second Life is a computer-based pseudo-environment accessed via the Internet. Although a number of individuals and companies have developed a presence (lands) in Second Life, no appropriate methodology has been put into place for undertaking such developments. Although users have a...
Saved in:
| Main Author: | |
|---|---|
| Format: | Default Thesis |
| Published: |
2010
|
| Subjects: | |
| Online Access: | https://hdl.handle.net/2134/21491 |
| Tags: |
Add Tag
No Tags, Be the first to tag this record!
|