Development of a scale to measure gamer experiences in sport video games

The aim of this study is to develop a scale to measure gamer experiences in sport video games. A two-phase data analysis was conducted with 400 respondents randomly assigned to one of two phases. In each phase, respondents were tasked to play a sports car racing game and complete a survey instrument...

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Bibliographic Details
Main Authors: Ho Keat Leng, Do Young Pyun
Format: Default Article
Published: 2018
Subjects:
Online Access:https://hdl.handle.net/2134/25389
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